31 March 2021
My latest game, Monstro Giganto for C64, is finally released! Pirates of Zanzibar presents an all PETSCII fighting game with 4 monstros to choose from in either 2 player mode or vs AI, featuring a fantastic soundtrack and sfx, unlockable fifth monstro and goodies with voice narrated origin tales and a jukebox! You can get the boxed version at RGCD store here:
or buy a downloadable version right here:
01 January 2021
Happy New Year and may it be better than the last. In order to start proper with this new one here's some demos first.
Lovecats by Atlantis, dancing code of Qzer0W, spanking music by DivertigO and yours truly on PETSCII, a festive feline jazz demo released at Hogmanay Party on the New Year's eve. Get your favourite cat out there and dance with Lovecats! ❤
Another release with a cat, 'Gelsomina vs Red Baron', a PETSCII historical document from the WWI memoirs of Gelsomina.
And yet another true story WWI document called 'Gelsomina vs Kaiser', a painting of sorts released at Demosplash 2020 party!
More party releases, this one is a very recent Xmas demo by 'The Santas' called Sledge of Displace. The Santas are a fabulous team of drunken santas composed of members from Atlantis, Bonzai, Genesis Project, Laxity and Offence. This megademo is a 4 sides festive splendour of audio code visual goodies, released at Forndata 2020 Xmas party.
At Forndata Xmas party, I also had a (true story) hires called Detour.
And for the last party entry for 2020, I made a logo/pic for Amiga demo called 'Iapetus' by Onslaught, released at Syntax Party 2020.
Now for some interesting and historical C64 goodies, the newly restored and label/covered release of 10 issues (5 disks) of the legendary Atlantis made diskmag called Immortal Flash! You can get it at your fine ATL warez supplier or get the downloads here-
Another added bonus is several different compilations of Atlantis releases from 1990s all the way to recent work. Demo, music and all sorts of goods have been separated on several different compilation disks together with covers/labels as usual.
And here's an interesting music disk compilation, the SID covers with cool presentation titled 'Street Fighter II music collection', released by Onslaught. I did graphics and there are some dangerous sprites which do happen to shoot projectiles at each other as well.
Now for some games, BOXYMOXY has been updated to 20 new levels recently which you can unlock for some more cat puzzles set in a space station infested with chattering skulls! New tiles, new screens, story ending and another great tune by Aldo Chiummo are included. The box version has been sold out but it might return some time, until then you can get the downloadable cart version at Brokenbytes.
After 30 years of waiting, 'Outrage' for C64 is finished and available on disk/cart together with some other goodies including a cool soundtrack. I did the art for the packaging which also includes an extensive manual describing the history of the game and all the issues related to it since the game inception in 1990. Available in a big box at Protovision shop.
Now, the sad news is that Moritz the dog has passed away some months ago. The most recent release was Supermoritz, updated version of one of the earliest Moritz escapades. Head over to Moritz rules which lists all the adventures of this best of canine and legendary dog in the world of games who shall not be forgotten. Here is also the updated Moritz Games Catalogue with all the titles including PI-DENTITY and Mike the Guitar games and bonus comic pages for each of these titles.
14 August 2020
BOXYMOXY, the newest cat puzzle game from yours truly, Antonio Savona (code) and Aldo Chiummo (music) is now available for your olde C64! Developed by 'Pirates of Zanzibar' and published in a big box by RGCD, the game comes on cartridge with manual, sticker, poster, pin button and catcard! Brainstorm over 60 levels with 2 cats and destroy a whole bunch of skulls to save your friend, a stupid Wizard responsible for the mess.
(note that all proceeds from sale will go directly to charity, UNICEF.)
The latest issue #16 of K&A Magazine is now available in print and digital form and features a cover illustration by yours truly cause you can never say 'No' to Gorillas in fancy suits. You can get this Commodore/Amiga magazine right here!
MW ULTRA, a C64 game by Covert Bitops is now available for preorder at PROTOVISION store. A massive futuristic interactive action adventure game is a refined version of the original Metal Warrior from 1999. I have supplied a design and illustration for box, manual and such and the game also comes with a huge folded map as well as the original soundtrack besides some other super goodies!
Now for some good ole party reports! First to go is GUBBDATA 2020 which streamed online this year but still had a lot of entries in various categories. Atlantis crew had a small demo called THE RESIDENTS, which, as some of you might have guessed, is a homage to an olde SF Bay Area band outfit with penchant for folk traditions and masked appearance, wrapped around the most experimental tunes to hit your eyeballs as yet.
Next on the list was Decrunch Party where I had a PETSCII/HIRES mix called 'Petsciistein', with a help of Qzer0w, it was transformed into a nice loopy Wild entry.
And finally, time to go to Atwoods Party where for the second year in the row, Atlantis had a demo coop with our friends at Delysid. This time Romero approved demo called 'Scene of the Living Dead' was presented next to another ATL demo called Lockdown. Beware of the beer/bbq hungering...
17 May 2020
A newest report follows with parties first as it goes. I had a hires release at Fjalldata party in Finland called 'Catch a Trout', based on an old blues song.
At BBC#14 Party in Berlin, Atlantis had a game of 'Drunken Chopsticks' to train the party goers in finer points of digital Karate chopstick action, code by Qzer0w music by Divertig0 and gfx by Gelsomina, get it here or paint the fence!
Next party was Revision which happened online this year due to the unforeseen bat typhoon which still threatens the population of this planet. Atlantis had a sweet onefile called 'FIGHT!', as everyone should! Code by Doc. Science & Qzer0W with music by Mibri and gfx by the cat!
There was another release following, this time for a csdb 'fun lockdown compo' called 'Gamblers'. Based on true story, really, with code by Doc. Science & Tsurugi with music by Spino2006, the gfx by more cats as usual.
For some print news, your truly appeared in the latest issue #15 of Polish Commodore/Amiga magazine called K&A Plus with a nice selection of different works (thanks to Qzer0W for pic). ♥♥♥♥
You can find the magazine here.
And now some games. Moritz never sleeps so finally 2 games were released recently! The first one is zx spectrum 48/128K version of Moritz on the Autobahn which was mentioned here before. The other one is more recent and absolutely brilliant 'Moritz the Striker', the platform/football action escapade which might also be available on other systems someday soon. Not the last but another great game by Sebastian Braunert and Team Moritz was finalized just a few days ago called 'PI-DENTITY', the most bonkers shooters on this side of the rainbow.
All the Team Moritz games released so far starting with 'Pink Pills' are now in a fashionable catalogue which I assume will only grow in time, you can check it out here.
Not enough Moritz? Well then you're at the right place because there is an online version of a short game straight from wonderland called 'Moritz at the Tea Party'. More Moritz next time as who knows where he goes next? The Shadow knows!
21 January 2020
As the year of 2019 is just about over, first check out Atlantis holidays greeting card 'Merry Xlantis' and 1K Intro 'Onef1ler' from 'Under Construction Party' and a cool 4K intro by Qzerow called 'Oldskoolnow' and have a Happy New Year!
And Rusty Pixels chaps have also released a nice holiday greetings demo as well as a fully playable zxnext game called Crowley World Tour.
For the rest of 2019 parties, starting with the Syntax party in Melbourne with several entries. First this Atlantis production, a onefiler PETSCII Demo (PETSCIINEMA) called 'Je T'aime mon monstre', dedicated to Serge Gainsbourg and with code by Tsurugi and music by Divertig0. Check it out here for some monstro love action.
Also, I had two gfx entries, one Amiga piece called 'Davy Jones Floppy'...
...and another being a freestyle gfx called 'A birthday offer you can't refuse'. This one is made in order to celebrate issue 70 of Vandalism News as mentioned next.
While at Syntax, I made another 3 covers for 6 sides of Vandalism News. Too many goodies in there to list but congratulations to VN team for putting out so much content over the years, keep loading!
Now there was also a ZOO 2019 party in Finland for which I had a small contribution with this PETSCII called 'Channel0'.
Demosplash party 2019 came and went and I had another freestyle gfx entry called 'The battle of 1852' which is based on a true story, not mentioned in history books. This is a little warm up for something else commodore related 'thing' currently in progress and planned for the next year. ;)
Lastly, my first entry ever for the Flashparty in Argentina which is mostly an ANSI/ASCII oriented event but I had this freestyle gfx called 'At the Movies', which is also based on a true story, of course.
And now for some Moritz news! Besides visiting his cousin Mortiz in Portugal in 'Moritz on the Autobahn' game, what began as a side game to 'Moritz on the Moon' is now a completely new game called 'Cheesy Chase: Moritz and the mildewed Moon' and I was happy again to provide the cover and illustrations for it. Good news is that 'Autobahn' game will be an exclusive game for 'BLAST 2020 Annual Magazine' hopefully also with additional goodies. There are two cover versions as well. And definitely check this swanky video for Moritz on the Autobahn by Mike Van der Lee.
BoxyMoxy (C64) game is progressing quite well and might be finished soon so more on that later as well as ongoing work on BLAST annual magazine.
26 February 2019
Party time first! Atlantis did a demo for the BCC Party in Berlin (Feb 22-24), called 'BEEzarro'. It was nice to work on some wonky stuff as usual so congrats to the gang (Tsurugi, Qzer0W, Doc Science, Divertigo, DMD) for frolicking fung ku. You can check the demo right here.
Beside the demo, Snabel blasted a cool SID and I had a petscii entry as well called 'A small Riddle'.
While at parties, I also had this mc called 'BlueJay' released at Compusphere party last November, featuring one of the characters from Space Moguls C64 game.
And while at Space Moguls, which is one of the most richest strategy games on C64, a reminder that it has been released by Protovision and it packs some awesome goodies to assist you in digging some rare materials on Alia Terra!
The box lid art is dedicated to the memory of Jean Giraud aka Gir/Moebius.
Digital Talk 104 came out in December as usual with various news covering all sorts of events on Commodore scene. It also has an interview with those SNAQZ guys about that Dredd game, an interview with Carl about Space Moguls and Tony talks about l'Abbaye des Morts game among many other things, just make sure to grab your favourite German speaking person for the occasion. ;)
The newest 2019 8bit annual is kickstartering but in meantime I have illustrated two winner entries for the compo held by these chaps some time ago. The winning games in question are Space Phantom (cpc) and Chibi Akumas:Tragical Chase (cpc, enterprise, msx), now turned into posters as a part of the winners award, besides some other goodies.
And while at crazy games, I've also drawn some posters/tape inlays for 4 games, two for zx spectrum and two for both cpc/zx - 'Moritz and the meds', 'Mike the guitar', 'Moritz strikes back' and 'Mike the guitar: the shooter!' all games done by the same team - Sebastian Braunert and Uwe Geiken.
Gotta say, these are some brilliant concepts. When someone throws a request for a drawing of a dog with a gatling gun shooting down the medication, then by George (of Vermont) ~ Let's Dance!
For the end, currently working on a C64 game with Antonio Savona , called 'Demonyo'. The game is inspired with something we both like in olde crime/giallo movies and comics of the yesteryear. Something part Fantomas part Diabolik and all Kriminal/Satanik! To be visualised in hires glory with music/sfx by Ald.
More information about this game next time...
11 November 2018
C64 news all the way for this update with a few more or less related kung fu, as a lot of things have piled up recently so its time to sort it all out.
Looong ago, a demo which Atlantis was preparing for Datastorm was not released but instead a cunningly titled short demo called '@' was produced on the spot. However, the actual demo we were working on was not ready for X party neither as everyone got busy with beer tasting season. Instead another demo called 'Xcusemo' was finished at the last moment and presented at the party. Congrats to all involved for actually seeing this one till the end and doing such a great work in a rather short time frame as well.
Between us, I think it rocks socks off and other stuff too.
For those C64unready - watch the video here
Meanwhile at 'X Party', ATL guys have sneaked in and presented my hi-res c64 entry called 'Sabotage', imagining it to be a loading screen for some game where sharp objects are used a plenty.
Also, I had an mc submission for the Arok party some months ago called 'Blue Eyes'.
More recently, I did a PETSCII called 'Alcools' for a Petscii Disk Cover compo . All the works from this compo are on display at the Finnish Museum of Gaming until January next year so these cool cats went a long way to scratch that record. Awesome compo btw, with many great entries, definitely check it out as it is one of the best PETSCII collections in one place that I've seen in a long time.
...and while we're at Syntax, I have illustrated disk covers for issue #68 of the Vandalism news which was presented at the party, courtesy of Onslaught/Offence with thy latest news coverage/party reports and all sorts of goodies from ye olde C64 scene (6 disk sides edition spiffy!). Catch them all!
Other C64 related news; I've finished the manual design/illustrations for a game called 'Outrage' , soon to be published by both Protovision & Psytronik, another box/manual and related goodies for a MULE like strategy game called 'Space Moguls' (Protovision) and also a box for yet another awesome C64 game called 'Guy in a vest' by Antonio Savona, creator of Planet Golf and a coder behind a recent port of l'Abbaye des Morts. This guy and his vest will be published by Psytronik and RGCD. Since these games are not out yet I won't spoil much. here's just a smallest billboard possible. More words or pictures about these three as soon as they are released.
After some good dose of pixel things and all sorts of limit this and that, it was nice to paint something without restrictions for a change so here's my favorite pastime called 'Swamp Surfing', also sent to 'Demosplash' party.
For more paint, point yer olde eyeballs in general direction of a piratey illustration protecting the lair of Onslaught. Arrrr.
Now some printing news, the next installment of 8BIT Annual series, being 2019 edition, is already planned and I'm done with the cover illustration but I won't spoil it much (again), just a little skull to peep at as skulls are a peeping must!
As for the 2018 edition of this magazine, it is finally straight outta print house so here's a pic of that, courtesy of 8bitannual chaps. I'm still waiting to put my grubby tentacles around this issue, could take a whole year to read all that with 200+ pages or so.
And the last bit of news is very important to me as I knew this game would happen one day as the prophecy have foretold looong time ago. Well, maybe you noticed a little web game here called 'Judge Dredd in the House of Death', a simple dice throwing adventure game based on the old 'dicemen' series from the late 80s. I always felt that this game would be perfect on C64 so the graphics were always drawn in this fashion (actually 0xpaint then more recently Pixcen). After talking with ATL/SNAQZ chaps, namely Snabel (music) and QzeroW (code) about working on some C64 game(s) in the future, I briefly mentioned this game also as something that could work nicely and to my surprise they loved the idea!
So now that the X Party is over, we can slowly *judge* this one out so more news about it next time...
to be continued...
03 May 2018
"And me, I'm in a rock'n'roll band", well I've joined a C64 demo group believe you me not, Dr. Science invited me to join Atlantis demo group so it was an offer I could not refuse. Really happy to join these talented folks so have no clue what am I to do there except (perhaps) to break things. But, we are working already on a demo to be presented in August at Datastorm party so already got some multicolor pixels running around for August... ;)
Consequently I made a little game with Great Fuji as I needed to draw that demon goatcat with MSX palette anyway so you can play it in yer oldest browser right here.
And some more C64 news, the peoples behind them Digital Talk magazine have just issued their 102 disk mag as they are celebrating 25 fricken years of swapping beer coasters sized floppies! I was happy to provide a cover for it once more so here is a toast to another 25 years, cheers! ッ
Now ZX front, since SQIJ for ZX is finished, I made a tape cover, the most dangerous action game should appear at Psytronik shop soon so save them pennies for the occasion.
But also, Sokurah has seemingly acquired some of them Taito boards to do an arcade version of this superhit so the characters now enjoy sharing 16 colors which was really nice to work with. Released for prompt perusal right here to insert coins at.
Now onto ZX Next, Warhawk graphics are done (notwithstanding all possible changes) but the game is still Wip. Jim and Flash have decided to do another one in the meantime called 'Baggers in Space', reminiscence of Jetpac and H.E.R.O, so I'm back at graphics and spacefractal at music. These two games will be presented (at least a few playable levels) at Revival party on May 19 and 20, Sokurah be there too but he might steal your beer.
Also, did a cover for 8bit annual magazine which recently ran a kickstarter so that 200+pages of 8bit gaming previews/reviews and interviews galore should appear soon and at the same time the same people on the same channel are organizing the dev compo for all the 8bit coders out there to present their work. Methinks one of the *prizes* would be your game painted by yours truly here or somesuch. ✌
And lastly (pheew), my buddy spacefractal is making a desktop game (could be android too) called PowerUp Elevation so I'm helping with graphics along the way. It is seemingly a remaster of some old Amiga game but it has birds or chickens..and spikes..and elevators. It is really fun and quite challenging game as well, you'll love smashing your monitor while playing it (easy and pro mode included)! 🐤
Well, so far 2018 indeed even better than 2017 so go figure... ;)
13 December 2017
It's been a while since anything was posted but there was a lot of work done so here's the brief..
Item 1 - Doctor Who adventure game, this one took a while to make but its finally done and ready, it has Krotons who function permanently until they exhaust! ⋆
Item 2 - I won the first place at Demosplash ANSI/ASCII competition this year with my Caravaggio ANSI piece. It was my first ever solo submission to any compo as I'm mostly not aware of such or just plain too late, so this win is ever more sweeeeeeet. Also got two Petscii pieces in csdb petscii compo, namely olde Lario and Eldorado which now has a proper animated sequence for ye olde C64 (thanks to TheRyk and Asterion). ❤
Item 3 - Digital Talk, a German C64 diskmag is almost done with final touches on the Holiday 101 issue. I did the cover for it and gfx for loader which was quite fun. Also must mention a great dir art by this guy - Logiker), grab it out on Dec 26 or so and support a great magazine. ⋆
Item 4 - It would be a sacrilege not to mention this oddity called SQIJ which was apparently some low budget release back in the day for C64 (never heard of it before, tbh) and since Sokurah has decided to bring it on ZX methought a nice and dangerous ZX loading screen is in order, especially for a game that otherwise looks rather innocent and fluffy! ⋆
Item 5 -Work in progress, Warhawk for ZX Spectrum Next. This machine has just seen a first batch delivery to kickstarter backers and since Flash (we did Warhawk on DS years ago) had the devkit already, we did a whole bunch of work so far in bringing this shmup to this rather curious machinery of yore. Still working on it but check from time to time my twitter or that of Flash for up-a-dates. ⋆
So..yep, this year was nice and busy and all, hopefully 2018 will be as interesting. I am currently working on a game which might take a while but next time more information about that. Happy Holidays everyone! ✲
19 January 2017
Avida Dollars, Dali Em Up featuring Salvador Domingo Felipe Jacinto Dalí i Domènech, Marqués de Dalí de Púbol, collecting money$ while fending off his own creations is finished ❤.
Viva Dali! ♚
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